Open Access
Table 2
A summary of scene graph construction
| Paper | Year | Category | Contribution |
|---|---|---|---|
| Yang et al[25] | 2018 | Object triplet model | First introduce the object triplet model to define the scene graph. Construct scene graph offline using the Visual Genome dataset |
| Nguyen et al[41] | 2019 | Object triplet model | Propose ReVec to reduce the complexity of GCN |
| Du et al[27] | 2020 | Object triplet model | Incorporate Faster R-CNN into the construction of the scene graph |
| Hu et al[32] | 2021 | Object triplet model | Introduce the Agent-Object KG representing the depth relationship between the agent and objects |
| Zhou et al[42] | 2021 | Object triplet model | Utilize the YOLOv3 for object detection, defining the spatial relationships between objects based on their relative directions |
| Qiu et al[43] | 2021 | Object triplet model | Propose a hierarchical object relationship learning approach by utilizing novel context vector as node embedding |
| Dang et al[31] | 2022 | Object triplet model | Introduce the DOA graph, employing attention mechanisms to enhance adaptability across unfamiliar environments |
| Zhou et al[44] | 2023 | Object triplet model | Introduce the heterogeneous relation graph constructed on multisource information fusion in the AI2-THOR environment |
| Lyu et al[45] | 2023 | Object triplet model | Combining global and local scene graph to capture global spatial information and local semantic relationship |
| Dang et al[46] | 2023 | Object triplet model | Propose a Target-Oriented Memory Graph (TOMG) to store the simplified agent state target orientation information |
| Yang et al[47] | 2024 | Object triplet model | Propose a time-varying KG network,coupling of scene graph, context vectors, and global spatial semantic information |
| Luo et al[48] | 2024 | Object triplet model | Construct indoor navigation Adaptive Relation Graph (ARG) without relying on any additional geometric information |
| Zhang et al[34] | 2021 | Zone triplet model | Introduce a HOZ graph, making spatial constraints like rooms and scenes |
| Singh et al[49] | 2023 | Zone triplet model | Propose the Scene Graph Contrastive (SGC) loss, which uses scene graph as training only supervisory signals |
| Xu et al[50] | 2024 | Zone triplet model | Leveraging visual-language pre-training to align natural language description with visual perception |
| Li et al[33] | 2021 | Instance triplet model | Tackle instance-level navigation tasks by developing an instance-level scene graph, with nodes incorporate color, texture and location |
| Kwon et al[39] | 2021 | Image triplet model | Introduce the VGM, directly utilizing the observation images for constructing the scene graph |
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