Open Access

Table 1

PSNR and SSIM result by denoising methods

Image Noise level BM3D NCSR PGPD SAIST GSRC-NLP GSRC-
PSNR/dB SSIM PSNR/dB SSIM PSNR/dB SSIM PSNR/dB SSIM PSNR/dB SSIM PSNR/dB SSIM
Mural 30 26.48 0.756 6 26.27 0.747 2 26.27 0.751 7 26.36 0.749 1 26.36 0.756 3 26.39 0.759 7
40 25.21 0.709 3 24.89 0.692 7 25.05 0.710 7 25.09 0.700 1 25.12 0.703 4 25.18 0.707 5
50 24.25 0.674 1 23.92 0.653 2 24.17 0.665 7 24.15 0.657 9 24.22 0.656 1 24.27 0.667 4
Foreman 30 33.10 0.883 0 32.60 0.883 0 32.73 0.880 3 33.05 0.889 9 33.19 0.894 5 32.91 0.886 3
40 31.72 0.862 1 31.57 0.873 6 31.43 0.859 9 31.78 0.874 4 31.86 0.876 8 31.86 0.871 9
50 30.53 0.840 3 30.60 0.856 3 30.32 0.838 2 30.60 0.855 4 30.78 0.860 9 30.90 0.858 5
Kodim 30 27.31 0.797 1 27.37 0.791 5 27.11 0.777 1 27.33 0.784 4 27.48 0.798 6 27.50 0.810 8
40 25.95 0.669 1 25.79 0.725 5 25.76 0.717 7 25.90 0.722 3 25.98 0.732 1 26.06 0.739 5
50 25.01 0.682 8 24.92 0.679 1 24.76 0.668 0 24.84 0.669 6 24.94 0.673 7 25.03 0.685 5
Barbara 30 29.05 0.868 5 28.85 0.859 6 28.96 0.856 8 29.39 0.869 5 29.39 0.872 2 29.40 0.875 8
40 27.43 0.817 9 27.26 0.799 5 27.42 0.807 3 27.95 0.828 2 27.86 0.828 2 27.90 0.832 5
50 26.05 0.765 9 25.99 0.751 4 26.28 0.761 9 26.69 0.781 0 26.59 0.779 8 26.65 0.784 7
Lena 30 29.04 0.859 3 29.36 0.859 7 29.56 0.860 8 29.61 0.865 4 29.66 0.869 2 29.61 0.870 1
40 27.62 0.824 7 28.01 0.828 1 28.16 0.827 0 28.23 0.835 5 28.16 0.835 7 28.26 0.837 7
50 26.41 0.784 1 26.95 0.801 0 27.08 0.795 8 27.11 0.804 8 27.10 0.807 4 27.19 0.806 9
Average 27.68 0.786 3 27.62 0.786 8 27.67 0.785 3 27.87 0.7925 27.91 0.796 3 27.94 0.799 7

Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.

Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.

Initial download of the metrics may take a while.